[ad_1]
I see there are many answers posted here that will fall into lucky cases to get the job done, but none of them are 100% deterministic to crash. Some will crash on one hardware and OS, the others would not.
However, there is a standard way as per official C++ standard to make it crash.
Quoting from C++ Standard ISO/IEC 14882 §15.1-7:
If the exception handling mechanism, after completing the
initialization of the exception object but before the activation of a
handler for the exception, calls a function that exits via an
exception, std::terminate is called (15.5.1).struct C { C() { } C(const C&) { if (std::uncaught_exceptions()) { throw 0; // throw during copy to handler’s exception-declaration object (15.3) } } }; int main() { try { throw C(); // calls std::terminate() if construction of the handler’s // exception-declaration object is not elided (12.8) } catch(C) { } }
I have written a small code to demonstrate this and can be found and tried on Ideone here.
class MyClass{
public:
~MyClass() throw(int) { throw 0;}
};
int main() {
try {
MyClass myobj; // its destructor will cause an exception
// This is another exception along with exception due to destructor of myobj and will cause app to terminate
throw 1; // It could be some function call which can result in exception.
}
catch(...)
{
std::cout<<"Exception catched"<<endl;
}
return 0;
}
ISO/IEC 14882 §15.1/9 mentions throw without try block resulting in implicit call to abort:
If no exception is presently being handled, executing a
throw-expression with no operand calls std::terminate()
Others include :
throw from destructor: ISO/IEC 14882 §15.2/3
[ad_2]